My teens and early 20s were spent playing Avalon Hill board games and Dungeons & Dragons. I can recall dozens of stories about my pen and paper role-playing days, as well as the names of at least five of my D&D characters (ask me sometime about my impossible D20 roll to save the life of my barbarian Thuron Swiftwood sometime).
Those were good times. As I grew older and became more enmeshed in my career, I was lucky enough to get into writing about games, and one of my first interviews was with the D&D master Gary Gygax. It was fun picking the brain of the master that had provided the foundation for much of my early experience with gaming.
It was with great frustration that I learned that Wizards of the Coast was working on a new version of the rules. To me the best version of the rules was when I played in the ’70s and ’80s. Since Gygax and co-creator Dave Arneson gave way to WOTC, the D&D system has become more convoluted and corporate than ever before. Poor Gygax and Arneson are probably spinning in their graves.
For all the younger gamers out there, you missed a simpler time. Role-playing was at its best when the rules were set by the dungeon master and flexible. I miss that. Now if I could just find my old books and start back up old-school.
Looks like the courts have settled a suit that Bethesda filed against Interplay in regards to the Fallout MMO that was planned. In exchange for $2 million, Interplay gives up the Fallout IP rights and Bethesda will continue with its own direction of Fallout.
I really loved Interplay games back in the day. But Interplay is a shell of its former self and Bethesda is the new big boy on the block with BioWare when it comes to RPGs. After BioWare’s successful foray into the MMO space with The Old Republic, could Bethesda really not be even remotely considering a Fallout MMO now?
I doubt it. Expect a Fallout MMO announcement at one of the industry’s big conventions within three years. The IP and Bethesda’s pedigree are just too strong for it NOT to happen.
After a short absence form the games business I love, I have been encouraged to start my own blog, so here is the attempt. Thanks to all my friends who have encouraged me to get this going. It will give me a chance to keep my writing fresh and extrapolate a bit on things I see going on in the industry.
As I update the site, I’ll be adding features and columns I have written previously, letting An Avatar’s Life double as a portfolio of sorts. Don’t worry, I’ll credit where the story originally appeared.
I’ll update when I can, Tweet and post on Facebook. Every once in awhile, I may add a non-gaming item as a proud father. Anything that helps me tap into the creative thoughts I have flooding my brain.
Comments and ideas are welcome. Please consider the site a continuing work in progress, especially as I learn WordPress.